How Zynga plans to grow through acquisitions, new games, and live ops

Zynga CEO Frank Gibeau wants to make sure that the company’s strong performance for the third quarter that ended September 30 isn’t a fluke. The social mobile game publisher reported net income for the second quarter in a row — the first time it has done so since going public in 2011.

In an interview with GamesBeat, Gibeau said the company has multiple avenues for growing revenues — including the acquisition of new games, as it has done with its $100 million purchase of Peak Games’ mobile casual card game studio, the maker of spades and gin rummy apps.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.