MONTREAL — Ubisoft prides itself on being able to launch big titles in the Assassin’s Creed franchise every year, as well as on its ability to enlist employees from many different studios to collaborate on its big games. And with the launch of this year’s Assassin’s Creed: Syndicate, one of the smaller studios of the giant French game publisher, Ubisoft Quebec City, was put to the test.
While Activision gets a different studio to make each Call of Duty game, Ubisoft has cultivated its flexibility, allowing it to use five studios to make a game like Assassin’s Creed: Syndicate. That’s an important skill that speeds the flow of Assassin’s Creed games to the market. And as of last year, Ubisoft had sold more than 93 million copies of Assassin’s Creed games since 2007. That doesn’t include sales from Syndicate, which is the ninth major version of the game and went on sale on October 23.
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