How Ubisoft built Ghost Recon Wildlands as a huge open world where you can do anything

In Tom Clancy’s Ghost Recon Wildlands, everything in the vast wilds of Bolivia will be playable. If you can see a mountain in the distance, you can go to the top of it and snipe at drug cartel members below.

Ubisoft’s open-world tactical shooter game will debut on March 7 on the PlayStation 4, Xbox One, and Windows PC. As the 10th installment in the series, the game will move away from the futuristic setting of Ghost Recon Advanced Warfighter and focus on a four-soldier team whose job is to disrupt the drug cartels in Bolivia. And while your force is small, you have stealth on your side.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.