SAN FRANCISCO — Getting Apple to feature your mobile game can make all the difference on whether it’s a hit or a bust on the iTunes App Store. So pitching it in a way that gets the company’s attention is crucial for game developers.
Michael Ehrenberg, a former Apple App Store marketing manager and current consultant, shared his advice about how to do that the right way at GamesBeat University, a track on tips and tricks for game makers at our GamesBeat 2014 conference today.
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