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Gearbox Software launched Borderlands 4 on September 12 after years of work on the project. Fans loved it, with some folks I know pouring 100 hours into the game.
That’s music to the ears of Randy Pitchford, who has been working on Borderlands as a franchise for 20 years. He was pleased to see the technology of making games has caught up with the ambition of the intellectual property.

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