Phantom Blade Zero offers grueling sword combat.

How Phantom Blade Zero is an accessible Soulslike game | Soulframe Liang interview

Phantom Blade Zero had the privilege of being the final game in The Summer Game Fest earlier this month. The Soulslike gameplay of the supernatural sword fighting game was mesmerizing.

I played it hands-on and found it was an accessible game, designed to enable even inept players like me to fight in a skillful way against the lightning-fast attacks from foes in the game. But it could also require so much skill in parts that it could satisfy hardcore sword fighters. It’s reminiscent of Chinese Wuxia martial arts, where people move at superhuman speeds.

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