Chris DeWolfe, CEO of Jam City, talks with Dean Takahashi of GamesBeat.

How Jam City balances employee welfare, growth in the pandemic, and doing right by gamers

Jam City has grown dramatically over the years to become one of the industry’s largest mobile game companies. But its mission isn’t all about growth. I talked with Jam City CEO Chris DeWolfe about balancing growth in the pandemic, taking care of employees, and doing the right thing for gamers.

DeWolfe’s company has published games like Harry Potter: Hogwarts Mystery, Panda Pop, Disney: Frozen Adventures, and Cookie Jam. It has been active growing its staff and acquiring games such as Bingo Pop and Disney Emoji Blitz. All told, the company has had more than a billion downloads and more than 30 million players. I talked with DeWolfe about the balancing act at our GamesBeat Summit 2021.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.