MONTREAL — Contrary to what you might think, the creators of upcoming Star Wars games are not just waiting to get the scripts handed to them by the makers of the new episodes of Star Wars movies. The video games are not going to be carbon copies of the movie experiences.
Amy Hennig, creative director at Electronic Arts’ Visceral Games studio in Redwood City, Calif., and Jade Raymond, head of the new EA Motive studio in Montreal, are hoping to create interesting new experiences in the universe of the upcoming Disney/Lucasfilm Star Wars movies, the first of which, Star Wars: The Force Awakens, debuts on Dec. 18. EA’s Star Wars Battlefront multiplayer game is out now (Hennig and Raymond did not work on this game, which was created by EA’s DICE studio), but we haven’t heard much about the console games based on the new trilogy of films yet.
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