How Crytek has imagined Homefront: The Revolution as a modern guerrilla war on U.S. soil (interview)

Homefront, the dystopian first-person shooter created by the now-defunct THQ and Kaos Studios, finally has a home. Originally published in 2011, it depicted a war in which the North Koreans conquered the U.S. But THQ went under, Crytek bought the rights to the property, and now Deep Silver will publish Crytek’s sequel, dubbed Homefront: The Revolution, which has finally been unveiled today.

Homefront: The Revolution takes place four years after the North Koreans conquered the U.S. in the original title. The U.S. opposition has gone underground as a guerrilla war movement in the divided districts of Philadelphia, the home of American freedom. The game will pit the American guerrillas against the heavily armed occupying forces. The story focuses on Ethan Brady, a lone character who tries to spark a new American Revolution.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.