Why EA won’t be the worst company in America anymore (interview)

We stopped by Electronic Arts headquarters in Redwood City, Calif., for a visit with Peter Moore, the chief operating officer of the giant video game company. Moore was getting ready for the Electronic Entertainment Expo (E3) and was about to call John Madden to tell him who the Madden NFL cover athlete would be (the winner is Seattle Seahawks standout cornerback Richard Sherman). But he found time to talk to me about how EA is trying to find its center with video game fans again.

The company was voted the “worst company in America” twice, but it escaped that fate this year under new chief executive Andrew Wilson. EA is regularly consulting players, and it is listening to its community of 330 million monthly active players. It consulted with them on its new Battlefield Hardline game, which is being unveiled at this week’s E3 show.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.