Developers should listen to their passionate fans.
That was the main takeaway from the Catering to Gaming’s Superfans panel at the GamesBeat 2016 conference earlier this week. It featured three hardcore players who talked about what games they love (or used to love) and how developers can better communicate with them. One of them was Jeremy Kenyon, a software engineer who plays a lot of Summoners War, a fantasy role-playing game for mobile devices. After a friend introduced him to it, the game hooked him.
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