Get hunting.

Hearthstone’s Monster Hunts are a fun and safe followup to Dungeon Runs

Hearthstone’s single-player mode is becoming my favorite part of Blizzard’s digital card game. Part of this is because the competitive modes is becoming frustrating thanks to a few, superpowerful decks dominating the ranked ladder. But it’s more because Blizzard has found a winning formula for solo card-based adventures.

Hearthstone’s last expansion of 2017, Kobolds & Catacombs, introduced Dungeon Runs. The solo mode has players pick one of the game’s nine classes, start off with a weak deck, and fight computer-controlled bosses. When you win, you got to add cards to your deck. If you lost, you were done. You had to start over. The goal is to beat eight bosses, with each one more difficult than the last. I loved this mode for creating a replayable, challenging experience that still involved elements of deck-building while giving us fun cards to play with that would never be fair in a competitive environment.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.