Google for Games Developer Summit.

Google’s big download for game developers: 116 billion downloads, new Play services, and Stadia updates

Google gave a download on its tools for game developers in an online event today, and it was full of news for Google Play, cloud infrastructure, and Stadia cloud gaming services for developers. Emil Protalinski and I covered the basics of the developer news and a deal with Unity, but here’s a more complete summary of what the speakers talked about.

Stadia head of product John Justice opened with a comment about supporting relief for developers because of the cancellation of the Game Developers Conference, when many of these talks where scheduled to run. He noted that Google Ads campaigns have driven 27 billion game installs to date. He said mobile gaming is on track to hit $100 billion in 2021.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.