Google launches new tools for Android game developers

Google announced today that it has created new tools and features that’ll make it easier for Android mobile developers to make games on the platform.

The new Google Play game services will help developers leverage both mobile and cloud features to deliver better experiences for consumers.

“Today, we’re adding more tools to your gaming toolbox, like the open sourcing of a 2D physics library, as well as new features to the Google Play game services offering, like a plug-in for Unity,” the company said in a post.

The company said that games aren’t just for hardcore fans anymore. It said that three out of four people with an Android phone or tablet play them.

The tools include the Box2D-based LiquidFun, which features particle-based simulations that developers can use to create beautiful interactive experiences, like a body falling into a viscous fluid in a realistic-looking manner. Any platform that has a C++ compiler can benefit from LiquidFun.

Google also created a Google Play games plug-in for the popular Unity engine. Now developers can more easily integrate the services. This initial version of the plug-in supports sign-in, achievements, leaderboards, and cloud save on Android and iOS. You can download the plug-in from the Play Games GitHub page.

Finally,the Google Play store will offer some new categories for games starting in February, including simulation, role-playing, and educational.[youtube=http://youtu.be/bofu6Hw7u5s]

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.