Google’s Stadia cloud gaming division has acquired Typhoon Studio, a Montreal-based triple-A game development house. The move is part of Stadia’s plan to double down on internally produced talent to create exclusive content for the Stadia platform, which launched in November for early adopters.
Jade Raymond, the vice president of Stadia Games and Entertainment, said in an interview with GamesBeat that the goal of the team and Stadia’s first-party group is to create “platform-defining exclusive content.”
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