Glu CEO predicts the trends that will be hot next year in mobile games

Glu Mobile has seen some ups and downs in the past year in mobile games. The San Francisco game publisher’s fortunes will rise and fall based on how well it predicts the trends of the future. The ups have come from surprise hits like Kim Kardashian: Hollywood, a mobile game that has generated an estimated $130 million in revenues to date. But other branded game titles, such as James Bond: World of Espionage, aren’t burning up the charts. We asked Glu’s chief executive, Niccolo De Masi, what’s in store for 2016.

De Masi didn’t make specific predictions about how well Glu will do. But he was perfectly happy to talk about the strength of trends such as celebrity gaming, personalized media, virtual reality, the future of game platforms, the future of indie game companies, and whether the top-grossing-games list will change much in the new year. We’ll be making our own predictions about the state of the game industry in 2016, but De Masi’s opinions are a nice start in this ongoing conversation.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.