Ghost of Tsushima

Ghost of Tsushima: How U.S. dev Sucker Punch is making the ultimate samurai game

Can an American game studio make one of the best samurai video games ever? That’s the question for Sucker Punch as it develops Ghost of Tsushima, an action-adventure sword fighting game set during the 13th century Mongol invasion of Japan.

The last series Bellevue, Washington-based Sucker Punch worked on was Infamous, which starred a series of badass superhero Americans with plenty of attitude. But Chris Zimmerman, cofounder of Sucker Punch, believes his studio can meet that challenge of creating a samurai game that meets even Japanese tastes for authenticity.

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