Getting Avatar: Frontiers of Pandora to even work wasn’t worth the pain

When Ubisoft announced that it was making an Avatar game, I admit to it wasn’t necessarily top of my list of games to play. I wasn’t a fan of the films (don’t love them, don’t hate them) and the game looked kind of generic in the teaser trailers. But when it came closer to release, I admit I changed my mind. I had great faith in developers Massive Entertainment after all they’ve done with The Division, and if anyone can make an open-world exploration game, it’s Ubisoft.

Also, Avatar: Frontiers of Pandora was coming out at the perfect time. Any earlier in the year and it would have been drowned out by the deluge of more exciting games, but early December is the perfect time for a by-the-numbers Ubisoft sandbox title. As I was mentally worn out from the more complex titles 2023 has thrown at me, I was ready to love Frontiers of Pandora.

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.