Three-quarters of teens and pre-teens and 76% of adults experience harassment in online games, while antisemitism is on a concerning rise. Today’s gaming audiences are unsurprisingly demanding more: better safety tools, clear communication, and smarter responses to the issues that plague so many players.
During a fireside chat at GamesBeat Summit, Meta’s Blake Harper and Modulate’s Mark Nolan explored real-world strategies for building resilient, socially comfortable game communities — from setting clear standards to using AI tools that support moderators and boost player retention.
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