Floating in the Dead Sea during another time.

Find shelter and community in games | The DeanBeat

It’s a sad time for the world. Just when there was a chance of a thawing in the Middle East, the awful attacks in Israel and retaliation in Gaza have frozen hopes of peace and progress. It has set us all back 50 years. I look at the news and want to cry. I want to look away, but I also want to look so I can fully understand the scope of the heartbreak that is happening.

For the life of me, I can’t think of anything inspiring to say in the wake of recent events. It’s troubling. I’m supposed to be a writer, and I’ve always been hopeful. But I find myself at a loss for words. The violence comes to us and makes its way into our homes on TVs and smartphones. It is paralyzing.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.