GamesBeat 2016 panel to explore how to make the next Pokémon Go augmented reality game

I’m delighted to announce our newest panel for AR/VR Day at GamesBeat 2016. We have an eclectic collection of speaker who can talk about how to make augmented reality games. While Pokémon Go has captured our imaginations for the moment, the future of augmented reality games looks very bright and varied. We’ll explore all the possibilities.

Margaret Wallace, CEO of Playmatics
Margaret Wallace, CEO of Playmatics

You can register for the event here. Check out the new agenda here.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.