Games software and hardware combined are set to drive more than $150 billion revenue for the first time ever in 2017, with software taking around three-quarters and hardware around one-quarter of the total (Note: this is games software/hardware combined — non-hardware revenues could deliver over $110 billion globally this year). With a compound annual growth rate (CAGR) of 7.9 percent for the next 5 years, games software/hardware combined could top $200 billion by 2021 (as detailed in Digi-Capital’s new Games Report and Database Q3 2017).

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