Games for women fuel Glu’s 31% revenue increase in Q2

Glu Mobile is getting a lot of payback from its acquisition of Crowdstar in 2016. The addition of its titles Design Home and Covet Fashion, two games aimed at women that Crowdstar created, helped the company report a 31 percent revenue increase in its second quarter ended June 30.

Revenue came in at $90.2 million for the second quarter, compared with $68.7 million a year earlier. The company raised its full-year bookings guidance to $374 million to $378 million, an $11 million increase for the year. The net loss for the quarter was 3 cents a share, compared with a loss of 17 cents a share a year earlier.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.