The odds are good that you haven’t heard of GameMine, which offers a catalog of 400 mobile games for a subscription fee. But the Los Angeles company says it has accomplished something that many mobile-game companies never do. It is profitable, and at its current rate of making money, it could generate more than $20 million in profits before the end of 2018.
Of course, a lot of things could change. But the subscription model has brought a measure of predictability and stability to the company’s finances.
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