Gameloft to publish games on Intel Atom smartphones

Gameloft, one of the largest mobile game publishers, has agreed to publish games on Intel’s new Atom-based smartphones and tablets.

The move is critical to Intel’s larger ecosystem for its new mobile chips, which have been designed into smartphones from Orange, Lenovo and Motorola. That’s because games are the most popular apps on just about any mobile platform. It’s another sign of momentum behind Intel’s mobile chip efforts.

Gameloft will make titles that run on Android-based smartphones and tablets with Intel Atom microprocessors.The move isn’t a surprise for Gameloft, which tends to support many different kinds of mobile devices.

Among the games to be published on the Intel phones are Asphalt 6: Adrenaline, Modern Combat 2: Black Pegasus (pictured), and Uno. Each title was ported using Google’s Android Native Development Kit and the games make use of Intel’s graphics media accelerator to deliver high-definition graphics. The titles will be available in the Android Market.

“We are pleased to team up with Intel to demonstrate our high performance HD games on new Intel Atom processor-based devices,” said Ludovic Blondel, a vice president at Gameloft. The companies made the announcement at the Mobile World Congress show in Barcelona.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.