Disney Dreamlight Valley is a big success for Gameloft.

Gameloft sees initial success with expansion to PC/consoles

Mobile game companies have been seeing their revenues sink as the pandemic excitement has worn off and Apple’s push into privacy over targeted ads has taken hold.

But for the first nine months of 2022, Gameloft‘s revenues were $223 million (€215 million), up by 17.0% compared to the same period in 2021 in a sharply declining video game market that was down 9% in the same timeframe. How did that happen?

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.