Mobile game companies have been seeing their revenues sink as the pandemic excitement has worn off and Apple’s push into privacy over targeted ads has taken hold.
But for the first nine months of 2022, Gameloft‘s revenues were $223 million (€215 million), up by 17.0% compared to the same period in 2021 in a sharply declining video game market that was down 9% in the same timeframe. How did that happen?
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