Our panel on cheating in gaming.

Game makers need to keep up with cheaters

As soon as games became competitive, cheating became a problem. It’s an issue that the industry faces in an endless battle, and rampant cheating could turn any potential metaverse into a digital hellscape.

At our GamesBeat Summit Next event, we hosted a panel on cheating that included Riot Games anti-cheat lead Phillip Koskinas, Together Labs director of trust and safety Denise Pollock, and Irdeto by Denuvo chief marketing officer Steeve Huin.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.