It was a night of intense debate and verbal smackdowns at GamesBeat’s Crossfire Lounge, during the Game Developers Conference (GDC) in San Francisco. Dean Takahashi, GamesBeat’s lead writer, hosted three head-to-head conversations, tackling the AI apocalypse, direct-to-player marketing and sales, and the state of the game industry.
Round one: AI: Savior or saboteur of game development?
The first debate, moderated by Takahashi, featured Simon Davis, founder & CEO, Mighty Bear Gaming versus Dave Taylor, advisor, programmer, futurist and harbinger of doom. The knowledge worker apocalypse in the U.S. is coming, Taylor argued, and AI is hastening doomsday.
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