Flashbreak is giving real money rewards for live game competitions.

Flashbreak raises $2 million for live mobile game competitions with real-money rewards

Flashbreak has raised $2 million in funding for live mobile game competitions that reward gamers with real-money rewards. It’s sort of like HQ Trivia, in that everybody gathers at a particular time to compete in a show.

Paris-based Flashbreak raised the money from French venture capital firm Alven and Kima Venture. It’s a kind of mash-up of esports meets mobile gaming. The app is a hybrid of both in-house games combined with a publishing platform for outside vendors to expose their own offerings to Flashbreak gamers.

At a specific time, users gather in a live show on Flashbreak’s app. The show times are at 2 p.m. Pacific time, 2:15 p.m., 2:30 p.m., and 2:45 p.m. The host introduces a game and then kicks-off three rounds of competition of 90 seconds each.

The host adds live and frenetic commentary to the competition while hundreds of players compete in real-time to achieve the best score. The top 200 players split the prize money. Flashbreak is available on iOS and Android.

Each show features a different game and lasts 10 minutes. New games are featured every week. To increase their chances of winning, users are encouraged to practice in between the live competitions by downloading the full version of the featured game. Flashbreak is paid by the developers of the featured game on a cost per install” (CPI) basis, or how frequently the games are downloaded.

Flashbreak hosts do live commentary on mobile game competitions.

“Flashbreak is a new way to showcase my games, engage with users and generate qualified downloads,” said Philipp Stollenmayer, a game developer with 20 million downloads.

The founding team includes Romain Salzman, who launched the Devialet Phantom speaker in the U.S., and David Jilli, who cofounded an audio startup acquired by Devialet. They started the company in January 2018, and they have eight people.

“Flashbreak is closer to HQ Trivia than to Skillz: in Flashbreak, there is one competition, taking place in our app, and everybody competes live at the same time,” said Salzman, in an email.

Skillz has thousands of people competing in a decentralized fashion in each game app. Skillz gives away real-money prizes for skill game competitions, and it has a revenue run rate of $400 million.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.