Attendees at the Game Developer’s Conference this year can learn from one of most notable development studios in the world.
Bethesda announced today that it will host a session at GDC 2016 in San Francisco: “Fallout 4’s Modular Level Design.” Fallout 4 was one of last year’s most popular games, but it also received criticism from fans for featuring unimaginative and repetitive quests. This session could give Bethesda a chance to defend itself, or it could give the game’s detractors more ammo.
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