Unreal Engine’s latest innovation is about building games while inside virtual reality

Epic Games is unveiling a new virtual reality edition of its Unreal Engine game-development tool today that enables you to create a video game from within VR.

The move shows that VR, which is expected to be a $30 billion market by 2020 according to tech advisor Digi-Capital, has the power to transform how we create things. Video game artists will benefit, but so will plenty of real-world artists such as painters, sculptors, and architects. Epic Games considers VR to be a transformative experience that will affect how we do everything, from our day-to-day jobs to how we play in virtual environments.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.