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Epic Games announces shift in game royalties for Unreal titles

Epic Games announced today at its Unreal Fest that it is changing its revenue share structure for games — or at least, for games that are built using its Unreal Engine. According to Epic, it will soon shift its own royalty rate from 5% to 3.5%, meaning game creators will be able to keep even more of the money they make. This is only for games built with Unreal Engine, and in order to partake of this new rate, publishers have to launch their game day one on the Epic Games Store. The new incentive begins on January 1, 2025.

Steve Allison, general manager for the Epic Games Store, announced the new change, saying, “Eligible games will get the rate reduction across all stores, and that includes Steam, and all platforms where you offer your game, and that includes all consoles. This is a powerful incentive for you to activate all of the incredible Epic Game Store opportunities and benefit everywhere.”

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.