Electronic Arts CEO Andrew Wilson credited his company’s record fiscal year results to live operations of games that are run as services, rather than just one-time purchases.
That means that EA is doing better at keeping players engaged with its games for a long time, and it is making money from ongoing purchases made by those people rather than simply relying on new game sales. The idea is to grow audience for games over time, increasing their engagement and keeping them away from competitive products year round.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.