Eidos-Montreal lays off staff, citing inability to transfer them to new projects

Eidos-Montreal announced today via LinkedIn that it was laying off 75 employees, adding the company to the ever-growing list of game developers and publishers that are still announcing layoffs in 2025. According to its announcement, this is due to “one of our mandates” coming to an end, which could mean that a project these employees were working on has either finished or moved on to a new phase of production.

The announcement went on to say that Eidos would be unable to keep these employees on, saying, “We don’t have the capacity to entirely reallocate them to our other ongoing projects and services.” It added that this is not reflective of their talents or skills, and the company will support them through the transition.

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.