Electronic Arts announced today that it is reworking Visceral’s Star Wars game. The project was under the acclaimed Amy Hennig, who was the creator and director of the Uncharted series at Naughty Dog before leaving that studio in 2014. Visceral’s Star Wars game was to be a story-based adventure, akin to what Hennig worked on before. Now EA is moving the project to a new team under EA Vancouver. The publisher is also closing Visceral. It had originally planned to release the game in late 2019, but now the project does not have any kind of release window.
Why such a dramatic move? Because EA doesn’t want to make a linear Star Wars game anymore.

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