Ken Moss, chief technology officer at Electronic Arts, speaks with Mike Vorhaus in a fireside chat.

EA CTO Ken Moss leads 1,000 engineers building the tech for future games

When Ken Moss interviewed at Electronic Arts for the chief technology officer, he talked to 14 people. They were nervous about bringing in someone from outside the game industry, but they eventually got comfortable and hired him in 2014. It helped that he was a lifelong gamer.

Now Moss manages teams spread around the world who provide the central technology services behind EA’s games. He is in charge of the teams that make the Frostbite game engine, which is used across EA on games such as Battlefield and Madden NFL. Moss also supervises the security in games as well as the Origin digital services network and cloud technology. The central tech team has 1,000 people who work closely with other studios. Moss spoke in a fireside chat with Mike Vorhaus, president of Magid Advisors, about the future of games at our GamesBeat Summit 2018 conference.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.