EA has finally shipped its Battlefield Season 1 DLC Zero Hour.

DICE chief Rebecka Coutaz interview: How EA’s Battlefield studio is improving quality and culture

Rebecka Coutaz has a big job ahead of her as the new vice president and general manager of DICE, the Stockholm, Sweden-based studio that has worked on Electronic Arts‘ big franchises such as Battlefield, Star Wars Battlefront and Mirror’s Edge.

The studio has just turned 30 years old and has been presiding over Battlefield shooter games for two decades. But the studio has gone through a painful period of bug fixes and apologies to its Battlefield fans for the sorry state that it shipped Battlefield 2042 in when it launched the game in October and November 2021. Battlefield fans said the game was virtually unplayable, and even I encountered bugs like landing in pools of water underneath the battlefield in a multiplayer match. I would have put the game on the list of my favorite games of the year were it not for the bugs that I encountered.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.