Although Devilian, Trion World’s latest free-to-play massively multiplayer online role-playing game, launched earlier today on PC, people have been playing it for a while. A number of betas have provided access since mid-October, and those who purchased any of the head-start packages have been playing the full game since Tuesday. Trion provided GamesBeat with early access codes for the game, and I’ve been playing the game on and off since Sunday.
But what to make of a game that borrows elements from both Diablo’s action-RPG perspective and World of Warcraft’s MMO template? After playing up to level 25 (which I estimate to take about 12 or so hours), I definitely feel Warcraft’s influence a lot more than Diablo’s, and I’m not sure that’s a good thing.

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