I haven’t spent a lot of time with remakes. But Electronic Arts and Motive Studios put so much care into the remake of Dead Space, a 2008 sci-fi survival horror title, that it drew me in. Built with care and upgraded to a visually stunning level, this kind of craft gives remakes a reason to exist.
Dead Space’s original designers like Glen Schofield were heavily inspired by sci-fi movies like Alien and Event Horizon, as well as horror games like Resident Evil 4. I thought it noteworthy that Schofield, who made his own spiritual successor, Callisto Protocol, that debuted in December, offered thanks to EA’s Motive team for taking such care in crafting the Dead Space Remake. That was high praise, and I share it.
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