Bullets. More bullets. My kingdom for more bullets. Or maybe a fire grenade. That was how I felt playing a preview of Bloober Team‘s recently revealed sci-fi horror survival game, Cronos: The New Dawn.
I had a chance to play through early levels of the game at a recent preview event in Oakland, California. I’m not being greedy here. At any given time, I had no more than 11 bullets for my six-shooter handgun at the start of Cronos. I did a full interview with the team leads from Bloober Team about Cronos, which comes out on the PC and console later this year, and you can read it on our GB MAX membership platform.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.