“Best casual game” developer, Thatgamecompany, works on new title (video)

We caught up with Jenova Chen, creative director for Thatgamecompany, at the Dice Summit’s Interactive Achievement Awards red carpet last week. Chen’s company created Flower, the PlayStation Network downloadable game that launched a year ago. The game was unique in that it featured no violence; as the player, you become the wind in the dream of a flower in the middle of a decaying city.

The graphics in the game were spectacular, pushing the PlayStation 3 to its limit. The scenery could fit 200,000 blades of grass swaying in the wind, alongside the vivid colors of flowers. The game won the best casual game category in the award show, sponsored by the Academy of Interactive Arts and Sciences. It was also one of our favorites of 2009. I sure hope there will be more games like this one coming.

[youtube=http://www.youtube.com/watch?v=9igs97qYPKc&w=425&h=344]

In our interview, Chen expressed surprise at all of the attention the game got. And he said the company is working on a new title. Check out the video below with Chen.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.