Escape in the knick of time.

Crackdown 3 hands-on video — an action-packed start for a comic book-style open world

More than four years after it was first shown and after more than five years of development, Microsoft is finally publishing Crackdown 3 on the Xbox One and Windows PC on February 15.

It’s a big moment for fans who have waited a long time since 2010’s Crackdown 2 and 2007’s Crackdown. Your job in the pulpy campaign is to be a “superheroic agent of justice ripped out of a comic book,” said Joe Staten, creative director at Microsoft Studios on the game, in an interview with GamesBeat.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.