Gamers didn’t slow down game spending in Q3 in preparation for the next generation. In fact, consumers spent 17 percent more on game-related content in Q3 compared to the same period in 2012.
Sales-tracking firm The NPD Group revealed that consumers spent $3.45 billion on game content in Q3. That includes $1.3 billion in new physical software, $436 million on used and rented games, and $1.72 billion on digital, mobile, and social gaming.
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