Consortium: The Tower reaches Fig funding goal in 6 days

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Maybe Fig is onto something after all.

The first-person, narrative-driven role-playing game Consortium: The Tower reached its $300,000 crowdfunding goal on Fig (which differs from Kickstarter in that it allows people to partake in equity investing and potentially make money off a game’s profits) after just six days of starting its campaign. It joins the likes of Psychonauts 2 and Jay and Silent Bob: Chronic Blunt Punch as Fig success stories.

“Getting this volume of support in such a short time has been truly humbling, and it’s clear that fans are as excited about the next game in the Consortium trilogy as we are,” said Gregory MacMartin, chief executive officer of developer Interdimensional Games in a press release sent to GamesBeat. “We’re striving to deliver the twisting, immersive game that fans desire, and can provide even more content through our upcoming stretch goals.”

The original Consortium was funded on Kickstarter, where it raised just over $70,000. The sequel is already well beyond that amount and still has 28 days left in its campaign.

“It’s great to add another successful campaign to our roster, and help ensure that innovative titles like The Tower will make it to launch,” said Justin Bailey, founder and chief executive officer of Fig, in the press release. “Even better, over two-thirds of backers have chosen to support the game through investment reservations, thereby reserving a stake in the potential financial success of the title, in addition to any pledges of rewards they may have made.”

Interdimensional also revealed the first stretch goal reward, Equipment Engineering, which will allow players to recycle materials and craft new items. It will unlock at $350,000.