LAS VEGAS — Civilization is one of the gods of strategy games, where you oversee the creation of a whole society in competition with other civilizations. It debuted in 1991, and now at 25, it has become one of the cultural touchstones of the game industry, something that everyone recognizes or has played in the past.
The dawn of Civilization.
Few game franchises live to see a 25th anniversary, but Civ, as most gamers and industry folk call it, is thriving. It has 33 million copies in sales to date, including 8 million for its latest, 2010’s Civilization V and its expansions. Meier’s teams at MicroProse and Firaxis have created 66 versions of the game across all platforms, and based on extrapolations from sales on the Steam digital distribution and community platform, the Civ series has been played for more than a billion hours.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.