Most games don’t take eight years to make. But Chris Hecker’s SpyParty is unique. With the tiniest of teams, Hecker designed and made his dream game about subtle human behavior, where a sniper tries to identify a spy at a cocktail party and shoot the spy with a single bullet.
The game launched on Thursday on Steam Early Access with all new art, 21 new animated characters, 10 art venues, and eight missions with a lot of variations. I played it with GamesBeat’s Stephanie Chan yesterday, and we took turns playing the spy, who plays a game of deception, and the sniper, who has to tap the power of perception. I think it’s pretty good.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.