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China’s gaming industry generated $13 billion in 2013

China’s booming gaming market generated more than $13 billion in 2013, according to the China Games Industry Annual Conference (as first spotted by news website GamesInAsia via Kotaku). That’s up from $9.8 billion in 2012. It’s also quadruple from 2008 when the nation’s gaming industry produced more than $3 billion in revenue.

While mobile gaming is growing across all of Asia, client-based PC games are still the dominant money maker in China. Nearly 65 percent ($8.7 billion) of all Chinese gaming revenue came from titles like World of Warcraft, League of Legends, and NBA 2K Online. Browser games generated another $2 billion, and mobile titles produced around $1.8 billion. Social gaming was also low on the list with only $1 billion in revenue.

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