After the Armory of General Knoxx, I honestly thought I had said all my goodbyes to fresh Borderlands content. It had served as a faithful palette cleanser for my gaming slumps when I felt like playing, but nothing in particular.
At the end of Halo 3, we sped on our trusty Warthogs through an imploding super structure and watched as the Master Chief made his typical, death-defying leap into a waiting escape ship. But this time something was different—this was the end of Master Chief’s saga.
During the Sunday morning press conference with Mike Krahulik and Jerry Holkins at PAX 2010, I asked Holkins some pointed questions about his recent...