Part of being scared certainly is the ‘surprise’ factor. Episode Two of Scare Tactics is what I would consider a ‘surprise’ edition as that I did not know up until the last hour that I would be writing this post.
Once perceived as an 'extra', customisation is increasingly becoming a staple trait of Casual games. Social games, for instance the Facebook smash-hit Restaurant City,...
No game is perfect, but some games come real close. Introducing Four.Fatal.Flaws, a judgmental look at today’s most critically acclaimed video games. This...
Seventeen years ago, an anime-themed RPG was released that would inspire me to become a Dragon Master. This transformation didn't occur until 1999 when I played my first Lunar title, Lunar Silver Star Story Complete, but it came soon enough to help me defeat the Magic Emperor.
I am very resistant to change. I don't start wearing sweaters and boots until the snow is melting. When I saw that Microsoft and Sony were soldiering on with this bigger, better and more bad-ass approach with their current consoles, Nintendo gave me hope.