DeNA reinforces its brand success with Marvel Mighty Heroes for mobile
Mobile Marvel brawling supports four-player cooperative battles.
The future of mobile game-player acquisition: Play before you download
While Supercell and Machine Zone paid a whopping $13.6 million collectively to advertise at this year's Superbowl, smaller- to medium-sized studios need new, achievable ways to acquire users.
Kamcord reaches 40M videos shared as it continues expanding into Asia
The video-recording company also has a new community feature for creators.
This guy just completed Bloodborne in less than 37 minutes
This crazy-fast Bloodborne speedrun uses some exploits and glitches, but it's still pretty darn impressive.
WWE 2K is coming to mobile, but who cares — Hogan called me ‘brother’!
The Hulkster was a part of a conference call announcing the project. WWE 2K will hit iOS and Android later this spring for $8. It will borrow gameplay elements and modes from the console series, including Create-a-Wrestler, Career Mode, and multiplayer matches.
How to know if your mobile game is on its way to $1M in revenues
There's something important about the number three in this report.
Raptr launches Plays.tv gameplay video sharing and raises $14M
Plays.tv lets you capture short video moments that are like Instagram for gamers.
Game over: Fan’s Super Mario 64 HD for browsers taken down after legal threat from Nintendo
The dream that was playing Super Mario 64 HD in your browser was as beautiful as it was short-lived.
League of Legends, Dota 2 will lead PC gaming’s fastest-growing sector to $500M this year in North America
The fastest-growing genre on PC is about to turn into the biggest.